Getting Started with Storyboards
To start with Storyboards, it's important to consider for a moment how we might use them in XAML before looking at the C# Markup.
<Storyboard x:Name="myStoryboard1">
<DoubleAnimation
Storyboard.TargetName="MyAnimatedRectangle"
Storyboard.TargetProperty="Opacity"
From="1.0" To="0.0" Duration="0:0:1"/>
</Storyboard>
<Rectangle x:Name="MyAnimatedRectangle" />
With the Storyboard there are really 2 elements at play that we need to replicate in our C# Markup. The first is the x:Name
on our Target element. The second is the attached properties on our animation. In XAML x:Name
ef
new Rectangle().Name("MyAnimatedRectangle");
Creating the Storyboard
Now that we understand how to reference our UserControls within the UI, it's time to create a Storyboard. To create the storyboard we would work with it like any other class in C# Markup using Attached Properties:
new Storyboard().Children(
new DoubleAnimation()
.From(1.0)
.To(0.0)
.Duration(TimeSpan.FromSeconds(1))
.Storyboard(targetName: "MyAnimatedRectangle", targetProperty: "Opacity")
)